package Interfaces.PenguinsFarm
{
	import flash.display.Sprite;
	import flash.events.IEventDispatcher;
	import flash.geom.Point;

	public interface MICageBackground extends flash.events.IEventDispatcher
	{
		function onResize():void;
		
		function getPenguinsContainer():Sprite;
		
		function setBackground( bgId:int ):void;
		
		function isBackgroundLoaded():Boolean;
		
		function isHitWater( target:* ):Boolean;
		
		function getRandomGroundPoint():Point;
	}
}